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Snake of Light
Posted on 26 Aug 2022 - 23:15
Snake of Light I realised I had never made anything that leverages the power of P5js in WebGL rendering mode so I started coding with simple distance functions in mind. Sometimes it’s about knowing when to stop. I love how a few segments can look like they are an endlessly dancing snake that is made of light.
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Trajectorial Language
Posted on 11 Aug 2022 - 18:14
Trajectorial Language is a research I did on possible visualations of data in polar coordinates combined with other clues including colour, thickness and more. A trajectory has a beginning, an end and an inbetween evolution, a language offers expressive power. The combination of these two concepts can synthesise information. But what information?
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Fractal Totem
Posted on 1 Oct 2017 - 18:46
Fractals. One can only admire their intrinsic beauty for they represent one of the most popular ways to turn math into pleasing visuals. These mathematical creatures make many intriguing, mind blowing appearances in nature. There are several kinds of fractals that are characterized by the method used to generate them and one of the most notorious is without doubt the Julia Mandelbrot Set (find a Unity/shader implementation here but it is far from being the only interesting example;